STEP 1 - Subscribe
Select your HomeScouting Adventure Club subscription. Choose a monthly payment option or subscribe for a year to save! NOTE: Your payment will begin in September for the HomeScouting Adventure club in exactly how many days the "free trial" states is left.
STEP 1 - Subscribe
Select your HomeScouting Adventure Club subscription. Choose a monthly payment option or subscribe for a year to save! NOTE: Your payment will begin in September for the HomeScouting Adventure club in exactly how many days the "free trial" states is left.
WELCOME TO THE TRAIL
Welcome to The Trail! Each month of the HomeScouting Adventure Club for Scouts BSA will be focused on a merit badge. Below you can complete all of the requirements for the Emergency Preparedness* merit badges. Scouts are encouraged to find a local merit badge counselor to fully complete the merit badge. The HomeScouting Adventure Club will provide a limited number of merit badge counselors to have small group merit badge sessions during the first two weeks of the month following the subject month.
When you're ready, get started on your HomeScouting Adventure - learning about how to Be Prepared for emergencies.
Looking for last month's merit badge? Click the Link Below!
Make sure to download the connected worksheet for this month's adventure!
Need a Merit Badge Counselor?
Click here to sign up for a virtual merit badge counseling session for First Aid!
First aid—caring for injured or ill persons until they can receive professional medical
care—is an important skill for every Scout. With some knowledge of first aid, you can
provide immediate care and help to someone who is hurt or who becomes ill. First
aid can help prevent infection and serious loss of blood. It could even save a limb or
a life. First-aid requirements for the Tenderfoot, Second Class, and First Class ranks
encourage you to practice treating certain injuries and ailments. Earning the First Aid
merit badge will help you understand that emergency medical treatment is a set of
clear action steps. By following the steps every time you come upon a first-aid
emergency, you can quickly evaluate the situation, come up with a first-aid plan, and
then see that plan through.
THE GOALS OF FIRST AID
Protect a person who is injured or ill from further harm.
Stop life-threatening medical emergencies. (Keep the airway open. Maintain
breathing and circulation. Stop serious bleeding. Treat for shock.)
Get the person under professional medical care.
One way to stay healthy and safe both at home and when you are in the out-of-doors is to recognize that there is an element of risk in many activities. By being aware of risk and adjusting your behavior to manage it, you will also be in a stronger position to provide assistance should an emergency arise. Among the ways you can increase your role in risk management during Scouting adventures are the following:
Stay in good physical condition so that you are ready for the demands of the activities you enjoy.
Know where you are going and what to expect.
Adjust clothing layers to match changing conditions.
Drink plenty of water.
Protect yourself from exposure to the sun, biting insects, and poisonous plants.
Take care of your gear.
Scout troops and patrols can also manage risk as a group:
Review and practice first-aid skills and techniques on a regular basis.
Take responsibility for having a safe experience.
Be sure everyone understands and follows group guidelines established to minimize risk.
Ensure everyone has a say in recognizing and dealing with risks that might arise.
Did You Know?
After you learn the first-aid skills and techniques required for the First Aid merit badge, you can teach another Scout what you have learned. Teaching a fellow Scout a simple first-aid skill is a great way to practice and gain mastery of the skill and will also allow you to complete requirement 7.
DO YOUR BEST
Good Samaritan laws legally protect anyone making a good-faith effort to help the victim of an injury or illness. Whenever you are confronted with a first-aid emergency, use your skills to the best of your ability. No one expects you to have the knowledge of a physician. However, Scouting’s history is filled with stories of Scouts who used their training to help others, sometimes even saving lives.
HOW TO HANDLE AN AN EMERGENCY
Even the best plans can fall apart. Accidents will happen. People will become sick. You might be the person who is most able to take charge of an emergency scene. Here is how you should proceed.
1. CHECK THE SCENE
The site of an accident can be confusing, especially when serious injuries have occurred or there is more than one person involved. There are a number of things to consider. The hazard that caused the accident may still pose a threat. Seeing blood, broken bones, vomit, or people in pain might disturb bystanders and first-aiders. Before you take any action, stop for a moment to look over the entire scene and collect your thoughts. Consider the following questions:
What caused the accident?
Are there dangers in the area?
How many victims are there?
If there are other people nearby, can they assist with first aid or with getting help?
Will bystanders need guidance so that they do not become injured or ill themselves?
2. CALL FOR HELP
Should you encounter a situation where someone has more than a minor illness or injury, act quickly to get emergency medical help. You can reach emergency services in much of the United States by calling 911. Some communities use other emergency-alert systems such as dialing 0 or calling a local sheriff’s office or fire department. Instruct a bystander or another first-aider to call for help immediately: “You, call for help right now. Tell them where we are and what has happened, then report back to me.” A wilderness camping trip can take you far from telephones. An injured Scout who can walk on his own or with some support may be able to hike to a road. A group of Scouts may be able to build a stretcher and carry a victim. For serious injuries, though, it is usually best to treat the victim at the accident site— provided that doing so would not further endanger the victim or the first-aiders—and send two or more people for help.
Write a note containing the following information and send it with the messengers:
Location of the victim
Description of the injuries or illness
Time the injuries or illness occurred
Treatment the victim has received
Number of people with the victim and their general skill level for first aid
Requests for special assistance or equipment, including food, shelter, or care for
Activities on open water sometimes take people far from any help. Larger boats often
have radio equipment that can be used to summon aid. When phones or radios are not available, however, passengers will need to make and carry out a plan for getting help. Such a plan might involve sending two people to the closest telephone to call for help.
3. APPROACH SAFELY
After assessing the situation and summoning help, determine the best way to reach the injured person or persons. Perhaps an accident victim is lying on a busy highway or has fallen and tumbled partway down a mountainside. Will you also be in danger if you dash onto the highway or rush down the slope? Figure out a safe way to approach the victim or to remove the dangers from an area. Do not become an accident victim yourself.
Once you have figured out the safest way to approach, introduce yourself to injured persons and to bystanders. Assure them that medical professionals have been called and are on the way. Speaking in a calm voice, explain that you are a Scout trained in first aid and that you are there to help. Ask victims if they will allow you to assist them. Continue to speak to injured or ill persons as you administer first aid, keeping them informed of what you are doing. Sometimes a victim’s location threatens his or her safety and that of first-aiders. For example, suppose you are out hiking and a buddy falls into a stream or gets hurt while on an unstable boulder field or avalanche slope. It might be necessary to move him to a safer location before first-aid treatment can begin. To move him, get the help of several others in your group and lift the victim in the same position in which he was found. Then carry him to safety and gently put him down. Take special care to prevent his neck from moving by supporting his head before, during, and after the emergency move.
4. PROVIDE URGENT TREATMENT
Breathing and bleeding—these are your immediate concerns when treating the victim of an accident or illness. Victims who have stopped breathing or who are bleeding severely are called hurry cases because their lives are in immediate danger. They require smart, timely action on the part of a first-aider. Whenever you come upon an injured person, take no more than 15 to 20 seconds to do a quick survey of his or her condition to find out the following:
Is the person conscious and breathing? If he or she seems to be unconscious, tap the person on the shoulder and ask (or shout) if he or she is all right. If the person does not respond, open the airway by tilting the head and lifting up on the chin, then place your ear near the mouth and nose where you can hear and feel the movement of air. Watch for the chest to rise and fall.
Is there severe bleeding? Open rain gear and outer clothing that might hide wounds from view.
Are there other contributing factors? Look for a medical ID bracelet, necklace, or card that might give information about allergies, diabetes, or other possible causes of an emergency situation. Persons who have asthma or allergies to insect stings or certain foods (such as peanuts) might carry treatment for their condition.
Many people carry mobile phones these days, but not everyone carries details of whom should be called on their behalf in case they are involved in a serious accident. If you add the acronym ICE—for “In Case of Emergency”—as a contact in your mobile phone, emergency workers can quickly find someone to notify about your condition. Ask your parent whom to list as your ICE contact.
Emergency situations involving more than one victim can require triage (pronounced tree-ahge)—quickly checking each victim for injuries or symptoms of illness and then determining how best to use available first-aid resources. In its simplest form, triage occurs whenever firstaiders approach an emergency scene that involves two or more persons who are injured or ill. Once on the scene, medical professionals will determine who requires urgent care, who can be treated later, who needs to be monitored in case his or her condition changes, and who is well enough to help out.
Make sure to check for a pulse to make sure the heart is beating. This should not take more than 10 seconds
5. PROTECT FROM FURTHER INJURY
An important part of first aid is protecting an accident victim from further injury. Follow these guidelines.
Avoid moving an injured person unless his or her body position makes it impossible to perform urgent first aid or he or she is in a dangerous location. If a person’s position must be adjusted, for example, to allow them to breathe, do so with the minimum amount of movement.
Stabilize the victim’s head and neck to prevent any neck bones that may be broken from damaging the spinal cord. Ask a fellow first-aider or a bystander to hold the victim’s head and neck steady to keep the neck in proper alignment.
6. TREAT EVERY ADDICENT VICTIM FOR SHOCK
The circulatory system of a person who is injured or under great stress might not provide enough blood and oxygen to the tissues of the body. This condition is called shock, and it can be deadly (as organs can begin to fail). A shock victim can have some, all, or none of the following symptoms:
Restlessness or irritability
A feeling of weakness
Confusion, fear, dizziness
Skin that is moist, clammy, cool, and pale
A quick, weak pulse
Shallow, rapid, and irregular breathing
Nausea and vomiting
Serious injuries and sudden illnesses are almost always accompanied by some degree of shock, but the victim might not be affected right away. Treat every accident victim for shock even if no symptoms appear. Prompt first aid may prevent shock from setting in.
Fear and uncertainty can increase shock. In a calm voice, assure the person that everything possible is being done and that help is on the way. A person who appears to be unconscious may still be able to hear you. Never leave an accident victim alone unless you must briefly go to call for help.
FIRST AID FOR SHOCK
Try to eliminate the causes of shock by restoring breathing
and circulation, controlling bleeding, relieving severe pain,
and treating wounds.
Summon emergency aid.
Monitor the victim closely to make sure the airway stays
open for breathing.
If the victim is not already doing so, help the injured
person lie down. If you do not suspect back, neck, or
head injuries, or fractures in the hip or leg, raise the feet
about 12 inches to move blood from the legs to the vital organs.
Keep the victim warm with blankets, coats, or sleeping bags.
7. MAKE A THOROUGH EXAMINATION
By the time you have dealt with urgent conditions and provided treatment for shock, medical professionals are likely to have arrived. When their arrival is delayed or the location will require greater travel time, conduct a more thorough examination to be sure you have found all the victim’s injuries that require attention. If the victim is alert, ask where it is painful and whether the victim can move the arms, legs, and so on. Get beneath jackets and other clothing that could obscure or hide wounds that are bleeding
8. PLAN A COURSE OF ACTION
After conducting the examination, determine what to do next. The best course of action in most cases is to make the victim comfortable and continue to wait for medical help to arrive. Maintain treatment for shock, keep the airway open, monitor the victim for any changes, and be ready to provide any other treatment the victim might require. In the backcountry it may be wise to set up camp and to shelter the victim with a tent. Rather than lifting a badly injured person into a tent, you can slit the floor of a standing tent and then place the tent over the person. Be aware of your own needs, too, and those of others around you. Stay warm and dry. If a first-aid emergency lasts very long, be sure to eat and drink enough. Be aware that other group members may be frightened or disoriented by what they have seen. Be sure they do not wander off. Giving people specific responsibilities—fixing a meal or making camp, for example—can focus their attention and help keep them calm.
While awaiting emergency personnel, support the victim’s head in the position you found it, in line with the person’s body.
FIRST AID SUPPLIES AND SKILLS
You cannot render first aid if you do not have the tools and supplies necessary to treat an injured or ill person.
A well-stocked first-aid kit is an essential item for all first-aiders. Equally important is learning and practicing difficult first-aid skills such as how to safely transport an ill person or an accident victim.
PERSONAL FIRST-AID KIT
Carrying a few first-aid items on hikes and campouts will allow you to treat scratches, blisters, and other minor injuries and to provide initial care for more serious emergencies. You should be able to fit everything in a resealable plastic bag. Always take your personal first-aid kit when you set out on a Scout adventure. Your kit should include as a minimum the following:
Adhesive bandages (6)
Sterile gauze pads, 3-by-3-inch (2)
Adhesive tape (1 small roll)
Moleskin, 3-by-6-inch (1)
Soap (1 small bar) or alcohol-based hand sanitizing gel (1 travel size bottle)
Triple antibiotic ointment (1 small tube)
Scissors (1 pair)
Nonlatex disposable gloves (1 pair)
CPR breathing barrier (1)
Pencil and paper
HOME OR PATROL/TROOP FIRST-AID KIT
A more comprehensive first-aid kit suitable for home use or use by your patrol or troop can treat a wide range of injuries. After assembling your home kit, be sure everyone in your family knows where the kit is being stored. It also is a good idea to carry a first-aid kit in the car in case of roadside emergencies. On Scout outings, the patrol or troop first-aid kit can be carried in a fanny pack that is marked so that it will be easy for anyone to locate. At a minimum, the kit should contain the following:
Roller bandage, 2-inch (1)
Roller bandage, 1-inch (2)
Adhesive tape, 1-inch (1 roll)
Alcohol swabs (24)
Assorted adhesive bandages (1 box)
Elastic bandages, 3-inch-wide (2)
Sterile gauze pads, 3-by-3-inch (12)
Moleskin, 3-by-6-inch (4)
Gel pads for blisters and burns (2 packets)
Triple antibiotic ointment (1 tube)
Triangular bandages (4)
Soap ( 1 small bar) or alcohol-based hand sanitizing gel (1 travel size bottle)
Scissors (1 pair)
Tweezers (1 pair)
Safety pins (12)
Nonlatex disposable gloves (6 pairs)
Protective goggles/safety glasses (1 pair)
CPR breathing barrier (1)
Pencil and paper
MOVING AN ILL OR INJURED PERSON
The decision to move an accident victim should be made carefully. In many cases, there will be emergency medical crews, fire department personnel, or others with special equipment and training who will transport an injured person. If, however, someone is in danger from fire, smoke, water, electrical hazards, poisonous gases, exposure, or other immediate danger, you must move that person to safety. You might also need to move an injured person in order to give that person proper care, or reach another victim. Move the person only as far as is necessary, and do not endanger yourself. Sometimes you will find that a victim’s injuries are minor enough that the person can move with some assistance. Before attempting to move someone, make sure the person is not suffering from any of the following conditions. Then determine the best technique to use for moving the victim or whether the victim should not be moved at all.
Head, neck, or back (spinal) injury
Frostbitten or burned feet
Bone or joint injury at the hips or below
For a victim of a venomous bite or sting, getting the victim to medical attention is the most important goal. This may call for moving the victim before the swelling becomes too severe. Here are some additional assists and hand carries to consider. Some can be performed by a single rescuer, while others require two or more rescuers. Practice single- and multiple-rescuer assists first with an uninjured person. This will help you work smoothly and safely during a real emergency.
When an injured person must be moved, choose the method carefully to avoid making the injuries worse and to avoid injuring yourself. Recommended assists for a single rescuer include the following.
Walking assist. If the victim is conscious, has only minor injuries, and can move, you can safely help the person walk. Put one of the victim’s arms around your neck. Hold that hand. Place your other arm around the person’s waist.
Ankle drag. The fastest method for a short
distance on a smooth surface, or to move someone
who is too large or heavy to transport in any other
way, is to drag the person by both ankles.
Shoulder drag. For short distances over a rougher surface, and to move a conscious or unconscious person who may have head, neck, or back injuries, use the clothes drag. Firmly grab the person’s clothing behind the shoulder and neck area and pull headfirst.
Blanket drag. Roll the person onto a blanket, coat, tarp, or tablecloth, cover the person as shown, if possible, and drag from behind the head.
One-person lift. You may be able to carry a child or someone who does not weigh much if you place one arm under the victim’s knees and one around the upper back. Do not use this method if you suspect spinal injury.
Firefighter carry. To travel longer distances, carry the victim over your shoulder if injuries will allow it. The firefighter carry should never be used if you suspect the victim has a spinal injury.
Pack-strap carry. The pack-strap carry is better for longer distances than the one-person lift and when the firefighter carry is not practical. Use this method only if you do not suspect spinal injury
Recommended assists for two or more rescuers include the following.
Helping the person walk. If the victim is conscious and shows no signals of
the conditions or injuries listed earlier, two rescuers can safely help the person
walk. Put one of the victim’s arms around each rescuer’s neck. Hold the hands.
Rescuers place their free arms around the victim’s waist.
Two-handed seat. Use this method if the victim is conscious but not seriously injured. Rescuers place arms on each other’s shoulder and lock arms for stability as the victim gets into position, then move arms from shoulders to across the victim’s back.
Two first-aiders can transport a conscious person with the four-handed seat. Use this carry only if the victim is conscious and can hold on. Each bearer grasps his own right wrist with his left hand. The two bearers then lock hands with each other. The person sits on their hands and places his arms around their shoulders.
Chair carry. This is a good method for carrying an injured person up stairs or through narrow, winding spaces.
Hammock carry. Three to six rescuers stand on either side of the victim and link hands beneath the person.
When a person must be moved for some distance or his or her injuries are serious, you should carry the person on a stretcher. When available, use a litter or rescue basket made especially for transporting injured persons. If none is available, make one of the following improvised stretchers and use the method shown below:
Shirt stretcher. Make a stretcher out of two poles (longer than
the victim is tall), for example, strong branches, tool handles, oars,
or the poles from a wall tent. Secure two Scout shirts (inside out,
with all the buttons buttoned) over the poles to form a stretcher.
If possible, overlap the bottoms of the shirts to form a more secure
Blanket stretcher. Place a pole on the blanket. Fold over two-
fifths of the blanket. Place a second pole 6 inches from the edge of the folded-over part. Bring the edge of the blanket over the pole. Fold over the rest of the blanket. The person’s weight will keep the blanket from unwinding.
Board stretcher. Use a surfboard, door, bench, or ironing board to make this stretcher. A board stretcher is sturdier than a blanket stretcher but heavier and less comfortable for the victim. When two rescuers carry a stretcher, have one or two other rescuers, if available, walk at the sides to share the weight and help keep the victim from rolling off.
Transporting someone by stretcher (or improvised stretcher) can be difficult and exhausting work, requiring at least four rescuers. Stretcher bearers should trade off with each other to conserve their strength. At least one first-aider should stay by the victim’s head at all times to monitor the person’s condition and note any changes. To place someone on a stretcher or improvised stretcher, have three rescuers hold the victim straight and steady. A fourth rescuer can slide the stretcher beneath the victim. Gently place the victim on the stretcher. The rescuers can lift and carry the stretcher. If only three rescuers are available, they may try the hammock carry without a stretcher. First, they should position themselves at the victim’s shoulders, torso, and legs to achieve full support. Then, they should lift and carry the victim, being sure to support the head, arms, and legs.
MINOR INJURIES & WOUNDS
Although you should be prepared to deal with a wide range of medical emergencies, your first-aid skills will probably be put to use most often in the treatment of relatively minor wounds and injuries.
The black-and-blue mark that is typical of a bruise is caused by blood leaking into skin tissues, often as a result of a blow from a blunt object. The skin is not broken. Some bruises are indicators of more serious injuries including fractured bones or damage to internal organs. This type of bruise requires the attention of a physician.
Most bruises, however, can be treated by a person trained in first aid. To treat a bruise, place some ice (preferably) or a refreezable gel pack in a plastic bag or damp cloth. Place a towel or clean cloth over the bruised area and apply the ice pack for periods of no more than 20 minutes. This treatment will slow blood from leaking into the tissues. Minimizing movement of the affected area also slows bleeding into the bruise.
Puncture wounds can be caused by pins, splinters, nails, or fishhooks. All can be dangerous because the nature of a puncture wound makes it hard to clean and easily infected. To treat a puncture wound, help flush out dirt or particles that may have been forced inside the wound when the injury occurred by irrigating the area with clean, running water for about five minutes. Use sterilized tweezers to pull out splinters, bits of glass, or other small objects you can see. If a large object is embedded, do not try to remove it. Control any bleeding, and stabilize the object with rolled or folded sterile gauze pads, apply a sterile bandage, and get the victim to a doctor.
Fishhook in the Skin
A fishhook embedded in the skin is a frequent outdoor injury. Remember two things: Do not try to remove a fishhook from the face or from an eye or an earlobe, and never try to remove an embedded hook by pulling it back the way it went in. Cut the fishing line and, if possible, let a doctor remove the hook from the flesh. If that isn’t possible, you might
have to do the job yourself. First, wash your hands with soap and warm water. Wear nonlatex
disposable gloves and protective eyewear to avoid contact with blood.
Wrap a 3-foot length of fishing line around the bend of the hook, as shown, and securely
wrap the ends around your index or middle finger.
Keep the affected body part flat and stable, then gently push down on the shank to free
the barb from the injured tissue. The shank should be parallel to the injured tissue.
Keep bystanders well away from the area. Give the line a quick, sharp jerk, and be careful
to avoid getting snagged by the outcoming hook.
Wash and bandage the injury, and keep the wound clean. Apply triple antibiotic ointment
if there are no known allergies or sensitivities to the medication. See a doctor as soon as possible, because the risk of infection is high with this type of injury.
If the hook has lodged so that the barb is visible above the skin, try this method:
Cut off the barbed end with wire cutters or pliers.
Back the shank of the hook out through the entry wound. Because the risk of infection is
high with any type of puncture wound, be sure to see a doctor as soon as possible.
CUTS AND SCRAPES (ABRASIONS)
Cuts may be caused by knives, razors, or broken glass. An abrasion is a wound that occurs as a result of the outer layers of the skin being rubbed or scraped off. Abrasions may happen when the skin is scraped against a hard surface, for example, when a bicyclist falls onto the pavement. The wound may not bleed very much. The greatest danger lies in contamination and possible infection of the wound.
To protect yourself from cuts and scrapes, dress appropriately for the activity—for instance, jeans, boots, gloves, longsleeved shirt. A few simple precautions can help you avoid the pain of the treatment and healing process. Treat a minor cut or scrape by flushing the area with clean water for at least five minutes, or until all foreign matter appears to be washed away. Apply triple antibiotic ointment if the person has no known allergies or sensitivities to the medication, and then cover with a dry, sterile dressing and bandage or with an adhesive bandage.
Dressings and Bandages
After cleaning a wound in which the skin has been broken, protect it with a dressing. A dressing is a protective covering placed over a wound that helps to control bleeding and absorb blood and wound secretions. Sterile dressings are free from germs and should be used to dress wounds whenever possible. If a sterile dressing is not available, use the cleanest cloth you have.
A bandage is a strip of material used to hold a dressing or splint in place. It helps immobilize, support, and protect the injury. Common bandages include rolls of gauze, elastic bandages, and triangular bandages. Combination dressing-bandages include adhesive strips with attached gauze pads. Secure the dressing with a bandage or tape. Watch for swelling, color changes, or coldness of the fingertips or toes. If any of these symptoms appear, it is a signal that circulation is being compromised. Loosen bandages if the victim complains of tingling or numbness.
When using a bandage to secure a dressing, be sure not to wrap it too tightly. Be sure the person’s fingertips or toes are accessible when a splint or bandage is applied to the arm or leg
To dress and bandage a wound, use a dressing large enough to extend an inch or more beyond the edge of the wound. Hold the dressing over the wound and lower it directly into place. If the dressing slips onto the surrounding skin before it has been anchored, discard it and use a fresh dressing.
BLISTERS ON THE HAND AND FOOT
Blisters are pockets of fluid that form when the skin is aggravated by friction. Foot blisters are common injuries among backpackers, whereas blisters on the hands might be more common among canoeists. To help prevent foot blisters, wear shoes or boots that fit, change socks if they become sweaty or wet, and pay attention to how your feet feel. To help prevent blisters on the hands, wear gloves for protection and pay attention to how your hands feel.
A hot spot—the tender area as a blister starts to form—is a signal to stop immediately. To treat
a hot spot or blister, cover the pinkish, tender area with a piece of moleskin or molefoam slightly
larger than the hot spot. Use several layers if necessary. There are a couple of helpful new products
on the market— Second Skin® and Blist-O-Ban®—that may be worth trying. Follow the
manufacturer’s instructions. Change bandages every day to help keep wounds clean and avoid
If you must continue your activity even though you think a small blister will burst, you might want to drain the fluid. First, wash the skin with soap and water, then sterilize a pin in the flame of a match. Prick the blister near its lower edge and press out the fluid. Keep the wound clean with a sterile bandage or gel pad and moleskin.
Did You Know?
Blisters are best left unbroken. If a blister does break, treat the broken blister as you would a minor cut or abrasion. Diabetics who develop blisters should see a physician.
PROTECTION FROM BLOODBORNE PATHOGENS
Whenever you provide first-aid care—no matter how minor the wound or injury—you should take steps to protect yourself and others from bloodborne pathogens, viruses, or bacteria carried in the blood that can cause disease in humans and may be present in the blood or other body fluids of the victims you treat. Bloodborne pathogens include the human immunodeficiency virus (HIV), which causes AIDS, and the hepatitis B and C viruses, which cause liver disease.
Recommendations from the Boy Scouts of America:
Treat all blood as if it were contaminated with bloodborne pathogens.
Thoroughly wash your hands with soap and warm water before and after treating a sick or injured person.
Never use your bare hands to stop bleeding. Use a protective barrier, preferably nonlatex disposable gloves (a new, unused plastic food storage bag will work in a pinch).
Safely discard all soiled gloves, bandages, dressings, and other used first-aid items by putting them in a double bag until they can be disposed of properly in a receptacle for biohazards.
Always wash your hands and other exposed skin with soap and warm water or an alcohol-based hand sanitizer immediately after treating a victim, even if protective equipment was used.
In some situations, such as a life-threatening one, it might not be possible or practical to spend 15 or 20 seconds washing your hands. Do the best you can, and use your good judgment.
MUSCLE, JOINT, AND BONE INJURIES
Muscles, joints, and bones are all involved in helping the body move. Falls, slips, collisions, and even fatigue and dehydration can compromise or injure these body parts.
A muscle cramp occurs when a muscle contracts on its own and does not easily relax. They tend to happen most when the body is fatigued and the muscles have not been stretched well. Dehydration, exertion in hot weather, and depletion of electrolytes (calcium, chloride, phosphate, potassium, sodium) in the body may also lead to muscle cramping. With severe cramping, the muscle may feel hard and knotted.
Allow a person experiencing muscle cramps to rest. Often a cramp will disappear on its own in a few minutes. To help recovery, gently massage the muscle and lightly stretch it. If the weather is warm and the person has been exercising, be sure the person rehydrates with water or, ideally, a sports drink that will help the body and restore its proper electrolyte balance.
Decrease the likelihood of muscle cramps by staying in good physical shape, stretching before exercising, warming down, and drinking plenty of fluids before, during, and after you work out.
SPRAINS AND STRAINS
A sprain occurs when an ankle, wrist, or other joint is bent far enough to overstretch the ligaments, the tough bands that hold joints together. Twisting an ankle while running is one way a person could sustain a sprain. A strain occurs when muscles are overstretched, creating tears in the muscle fibers. Lower back pain is often the result of muscles strained by overuse or by lifting loads that are too heavy. Minor sprains and strains cause only mild discomfort, but more serious sprains and strains might be temporarily disabling. A sprained joint will be tender and painful when moved and might show swelling and discoloration. Strained backs, arms, and legs will also be tender and can hurt if activity continues.
Assume that any injury to a joint also may include a bone fracture. Use the
following procedure to treat sprains and strains and prevent further injury.
Have the victim take any weight off of the injured joint and instruct the
person not to use the joint. Do not try to move or straighten an injured limb.
Cover any open wounds with a sterile dressing. Apply ice packs or cold
compresses to the affected area for no more than 20 minutes at a time. Be
sure to place a barrier such as a thin towel between the ice pack and bare
skin. Seek medical treatment if the pain is persistent or severe.
A fall, a violent blow, a collision—all these can cause a fracture, or broken
bone. When you suspect a fracture, do not move the person. Look for
abnormal shape or position of a bone or joint, and swelling or a bluish
color at the injured site. Ask the victim these questions:
Did you hear or feel a bone snap?
Do you feel pain when you press on the skin over the suspected fracture?
Are you unable to move the injured limb?
If the victim answers “yes” to these questions, the person likely has a fracture.
Closed (Simple) Fracture.
A closed fracture (also known as a simple fracture) is a broken bone that does not cut through the skin. For a closed fracture, do the following.
Call 911 or your local emergency-response number.
Treat hurry cases—no signs of life (movement and breathing) in adults; in children and infants, no signs of life and no pulse.
Protect the spinal column by supporting the victim’s head and neck in the position found.
Treat for shock (but avoid raising a leg that might be broken).
Open (Compound) Fracture.
An open fracture (also known as a compound fracture) is a broken bone that breaks
through the skin and creates an open wound. Take the following actions for an open
Call 911 or your local emergency-response number.
Treat hurry cases—no signs of life (movement and breathing) in adults; in
children and infants, no signs of life and no pulse.
Protect the spinal column by supporting the victim’s head and neck in the position found.
Control bleeding by placing a sterile gauze around the wound as you would for an embedded object. Do not use direct pressure, as that could move the bone.
Do not try to clean the wound.
Treat for shock (but avoid raising a leg that might be broken).
Whether you are treating a closed or an open fracture, allow the person to lie where you found him or her, unless the site poses an immediate hazard to the victim or rescuers. Make the person comfortable by tucking blankets, sleeping bags, or clothing under and over the body
If the victim must be moved, splinting a broken bone can help relieve pain and reduce the chances of additional injury. A splint is any material, soft or rigid, that can be bound to a fractured limb. Use splinting only if necessary, to stabilize the injured area and prevent it from moving and causing further injury and pain. Make the splint long enough to immobilize the joints above, below, and on either side of a fracture, as needed. Make splints from whatever is handy—boards, branches, blankets, hiking sticks, ski poles, shovel handles, or tent-pole sections. Folded newspapers, magazines, or pieces of cardboard or a sleeping pad will work, too. Take enough time to design an effective splint and secure it with good knots to provide enough support.
Padding allows a splint to fit better and can make the victim more comfortable. Cushion a splint with clothing, blankets, pillows, crumpled paper, or other soft material. Hold the splints and padding in place with neckerchiefs, handkerchiefs, roller bandages, or other wide strips of cloth.
How to Splint an Injured Limb
Splint all fractures and suspected fractures in the same position as you found them. Do not try to straighten or reposition the injured area.
Keep the area above and below the injury still and stable.
Check for circulation (feeling, warmth, color).
Extend splints beyond the joint above and the joint below the suspected injury. Minimize movement while applying splints by providing support above and below the fracture.
Secure splints with bandages, neckerchiefs, or other wide strips of cloth. Tie at least one place above the injured area and one below. Do not tie bandages directly over the injury itself
After the splint is in place, recheck for circulation (feeling, warmth, color) to make sure you haven’t cut off circulation.
Soft splint on the lower leg.
When applying a soft splint on the lower leg, do not remove the injured person’s shoe; it will provide support and help control swelling.
Support the injured area, above and below, with one hand under the ankle and the other hand keeping the foot upright.
Without removing the shoe, carefully check for circulation (feeling, warmth, color).
Position several triangular bandages, as shown, under the injured area.
Gently wrap something soft (small blanket or towel) around the injured area, as shown.
Tie the triangular bandages in place securely with knots.
Recheck the area for circulation (feeling, warmth, color). No circulation is an indication that the bandage is too tight and should be loosened.
Use splints that are long enough to reach from the middle of the thigh to past the heel. Place one splint on each side of the injured limb and bind them together.
Apply two padded splints, one outside the leg extending from heel to armpit, the other inside the leg from the heel to the crotch. Bind the splints together. The muscles of the upper leg are strong enough to pull the ends of a broken thigh bone into the flesh, sometimes causing serious internal bleeding that may pose a threat to the victim’s life. For this reason, in addition to the first aid described here for a thigh bone (femur) fracture, treat this injury as a hurry case. Call for medical help immediately. Keep the victim still and quiet. Control any bleeding, and treat for shock.
Slings help support an injured hand, arm, collarbone, or shoulder.
Support the injured limb above and below the injured area.
Check the injured area for circulation (feeling, warmth, color).
Position a triangular sling (such as a folded Scout neckerchief or a
large triangular bandage) across the chest as shown. If one is
available, place a clean gauze bandage over the side of the neck for
comfort, at the area where the sling will be knotted.
Bring the upper free end of the sling behind the neck and the lower
free corner upward (as shown) and tie the ends together with a
square knot, forming the sling.
To keep the injured area more stable, bind the sling to the chest using a second triangular bandage. Roll the bandage up as shown. Comfortably but not too loosely position the bandage above the injured area, over the sling and across the victim’s front.
Bring one end of the rolled-up bandage under the victim’s uninjured arm and the other side around the back. Tie the ends together with a square knot and put a clean gauze pad under the knot for comfort.
Recheck the injured area for feeling, warmth, and color.
If someone suffers an ankle sprain during a hike and your group must keep walking, do not remove the hiking boot from the injured foot.The boot will help support the ankle. If you do take the boot off, the injury may swell so much it will not be possible to get the boot back on. Reinforce the ankle by wrapping it, boot and all, with a bandage, neckerchief, or some other strip of cloth. As soon as you have reached your destination, have the person take off the boot.Treat with cold packs and seek medical care.
MAKING A CRAVAT BANDAGE
To make a cravat bandage from a Scout neckerchief or triangular bandage:
Fold the point up to the long edge.
Finish by folding the bottom edge several times
toward the top edge.
Tie all bandages in place with square knots.
Upper-arm fracture. Tie a splint to the outside of the upper-arm. Place the arm in a sling with the hand raised about 3 inches above level, then use a cravat bandage to hold the upper arm against the side of the chest. The body will act as a splint to immobilize the elbow and shoulder.
Collarbone or shoulder fracture. Place the forearm in a sling with the hand raised higher than the elbow, then tie the upper arm against the side of the body with a wide cravat bandage. No further splinting is necessary
Lower-arm fracture. Splint to hold the hand and forearm motionless. Placing the splinted arm in a sling with the hand slightly raised will also immobilize the elbow joint.
HEAD, NECK, OR BACK INJURIES
The backbone (spinal column) is made up of small bones called vertebrae that surround and protect the spinal cord. If a vertebra is broken or dislocated, the spinal cord may be injured. Fractures of the head, neck, and back are extremely dangerous, because movement might further damage the spinal cord and cause permanent paralysis or even death. Whenever someone has fallen, been involved in an automobile accident, or suffered a blow to the head, assume there is an injury to the head, neck, or back. Such injuries are often not easy to detect. The victim may or may not be suffering from pain, paralysis, cuts and bruises, or swelling. The injured area may be deformed or abnormally shaped, or there may be no symptoms at all. Someone with a head injury might be disoriented, irritable, confused, or combative—symptoms that can be present right away or might develop over time. Always proceed with great caution when you are aiding a person whom you suspect has head, neck, or back injuries.
It is safe to suspect possible head, neck, or back injury when the victim
Has been in a motor vehicle crash
Has fallen from higher than a standing height
Complains of neck or back pain
Feels tingling or weakness in the fingers or toes
Is not fully alert
Appears to be intoxicated
Appears to be frail or over 65 years of age
When you suspect an injury to the head, neck, or back, follow these steps.
Stabilize the head and neck of the victim until it can be determined whether the spinal column has been injured. A first-aider or a bystander can hold the victim’s head and neck steady.
Provide urgent treatment if necessary.
Do not move the person or let him or her move unless threatened by an immediate danger such as fire, potential avalanche, or highway traffic.
If the victim is having trouble breathing, gently adjust the position of the head and neck just enough to maintain an open airway. Do not put a pillow under the head.
Treat for shock but do not unnecessarily change the victim’s position.
COLD- AND HEAT-RELATED CONDITIONS & INJURIES
The human body works best if it has a constant temperature of 98.6 degrees. A person who is exposed to cold environmental conditions and loses body heat faster than it can be generated will be in grave danger. The person’s body temperature may become too low to support life. Likewise, a person whose body has overheated and cannot cool itself sufficiently may die if fast emergency medical care cannot be found. These temperature-related emergencies require fast, lifesaving first aid.
Hypothermia occurs when a person’s body is losing more heat than it can generate. It is a danger for anyone who is not dressed warmly enough, although exposure to cold is seldom the only cause. Dehydration is a common contributing factor to hypothermia. Wind, rain, hunger, and exhaustion can further compound the danger. Temperatures do not need to be below freezing, either. A hiker caught out in a cool, windy rain shower without proper rain gear can be at great risk. A swimmer too far out in chilly water or a paddler who capsizes also is at risk for hypothermia.
First Aid for Hypothermia
A hypothermia victim may experience numbness, fatigue, irritability, slurred speech, uncontrollable shivering, poor judgment or decision making, and loss of consciousness. Treat a hypothermia victim by preventing the person from getting colder. After summoning help, use any or all of the following methods to help bring the body temperature back up to normal:
If fully conscious and able to swallow, have the person drink warm liquids (soup, fruit juices, water; no caffeine or alcohol).
Move the person into the shelter of a building or a tent. Remove wet clothing. Get him or her into dry, warm clothes or wrap the person in blankets, clothing, or anything handy that could be used, like jackets or a sleeping bag.
Wrap towels around water bottles filled with warm fluid, then position the bottles in the armpit
and groin areas.
Monitor the person closely for any change in condition. Do not rewarm the person too quickly
(for instance, by immersing the person in warm water); doing so can cause an irregular and
dangerous heartbeat (rhythms).
Frostbite is a condition that occurs when skin is exposed to temperatures cold enough that ice crystals
begin to form in the tissues. A frostbite victim might complain that the ears, nose, fingers, or feet feel painful and then numb, but sometimes the person will not notice any such sensation. Grayish-white patches on the skin—indicating that ice crystals have begun to form in the top layers of the skin—are signals of the first stage of frostbite, or frostnip. With continued exposure, frostnip worsens and the freezing extends to deeper layers of the skin and to the muscles. Frostbite can be very serious, as it can cut off blood flow to the affected area and lead to gangrene, or tissue death.
Far from the warmth of the body’s core, toes and fingers are especially vulnerable, as are the nose, ears, and cheeks.
First Aid for Frostbite
If you suspect that frostbite extends below skin level, remove wet clothing and wrap the injured area in a dry blanket. Get the victim under the care of a physician as soon as possible. Do not massage the area or rub it with snow. Rewarm the area only if there is no chance of refreezing. Expose the affected area to warm (100 to 105 degrees) water until normal color returns and it feels warm, and bandage the area loosely (placing dry, sterile gauze between fingers and toes). To treat frostnip, move the victim into a tent or building, then warm the injured area. If an ear or cheek is frozen, remove a glove and warm the injury
with the palm of your hand. Slip a frostnipped hand under your clothing and tuck it beneath an
armpit. Treat frostnipped toes by putting the victim’s bare feet against the warm skin of your belly.
The human body is 70 percent water, which is essential to maintain our body temperature. Vital
organs like the brain and the kidneys will not function well without enough water. We lose water mostly
by breathing, sweating, digestion, and urination. When we lose more water than we take in, we become dehydrated. Signals of mild dehydration include increased thirst, dry lips, and dark yellow urine. Signals of moderate to severe dehydration include severe thirst, dry mouth with little saliva, dry skin, weakness, dizziness, confusion, nausea, fainting, muscle cramps, loss of appetite, decreased sweating (even with exertion), decreased urine production, and less frequent and dark brown urine. The importance of drinking plenty of fluids cannot be overemphasized. Do not wait until you feel thirsty— thirst is an indication you are already becoming dehydrated.
First Aid for Dehydration
To treat mild dehydration, drink plenty of water or a sports drink to replace fluids and minerals. Drink one to two quarts (or liters) of liquids over two to four hours. See a physician for moderate or severe dehydration. Severe dehydration requires emergency care; the victim will need intravenous fluids. Rest for 24 hours and continue drinking fluids. Avoid tiring physical activity. Although most people begin to feel better within a few hours, it takes about 36 hours to completely restore the fluids lost in dehydration.
Heat exhaustion can be brought on by a combination of dehydration and a warm environment. Heat exhaustion is not uncommon during outdoor activities conducted in hot weather, especially if participants are not fully acclimated to the conditions. Signals of heat exhaustion include severe lack of energy, general weakness, headache, nausea, faintness, and sweating; cool, pale, moist skin; and a rapid pulse.
First Aid for Heat Exhaustion
Get the person in the shade (or an air-conditioned vehicle or building). Encourage him or her to drink small amounts of fluids, such as cool water or a sports drink. Apply water to the skin and clothing and fan the person to help the cooling process. Raising the legs may help prevent a feeling of faintness when the person stands. Usually after two or three hours of rest and fluids, the victim will feel better but should rest for the remainder of the day and be extra careful about staying hydrated.
Heatstroke—much more serious than heat exhaustion—can lead to death if not treated immediately. Left untreated, heat exhaustion can develop into heatstroke. In heatstroke, the body’s cooling system begins to fail and the person’s core temperature rises to life-threatening levels (above 105 degrees). One type of heatstroke develops in young, healthy people from dehydration and overexertion in hot weather, especially in high humidity. Signals of exercise-related heatstroke can include any signals of heat exhaustion as well as hot, sweaty, red skin, confusion, disorientation, and a rapid pulse. The other type of heatstroke usually happens in elderly people when the weather is very hot, especially with high humidity. The signals are similar to exercise-related heatstroke except that the skin is hot and dry because there is no sweating.
First Aid for Heatstroke
Heatstroke is a life-threatening condition. Call for medical assistance immediately. While waiting for medical personnel to arrive, work to lower the victim’s temperature. Move the person to an air-conditioned or shady area. Loosen tight clothing and further cool the victim by fanning and applying wet towels. If you have ice packs, wrap them in a thin barrier (such as a thin towel) and place them under the armpits and against the neck and groin. If the person is able to drink, give small amounts of cool water.
Did You Know?
If one person is being treated for hypothermia, the rest of a group might also be at risk. Protect yourselves by taking shelter, putting on layers of warm clothing, and having something to eat and something warm to drink..
Did You Know?
Dehydration increases the danger of frostbite, so cold-weather travelers must be just as diligent about drinking fluids as they are when the weather is hot.
A spark from a campfire, boiling water spilled from a pot, a faulty wire, a mishap with chemicals in a science class, the rays of the sun on bare skin—the causes of burns are many. Burns are generally characterized by degree, or the severity of the skin and tissue damage.
While the general public continues to be more familiar with the terms “first degree,” “second degree,” and “third degree” to classify burns, medical professionals identify burns by their “thickness.” For instance, minor (first-degree) burns are called superficial. Those that cause blistering of the skin (second-degree) are called partial-thickness burns. The most serious burns (third-degree) are called full-thickness burns.
SUPERFICIAL (FIRST-DEGREE) BURNS
Mild burns, such as you might get from touching a baking dish that has just come out of an oven, will cause a painful reddening of the skin. Such burns are classified as superficial, or first-degree burns—they affect only the outer layer of skin, or epidermis. Treat them by holding the burn under cold water or applying cool, wet compresses until the pain eases. Superficial burns do not usually require further medical treatment unless they cover more than 20 to 25 percent of the body.
PARTIAL-THICKNESS (SECOND-DEGREE) BURNS
A partial-thickness (second-degree) burn affects the epidermis and part of the layer of skin below it, the dermis. Partialthickness burns are more serious than superficial burns and typically include a reddening and blistering of the skin. Being scalded by boiling water is an example of an accident that could result in partial-thickness burns. To treat such burns, first remove the person from the source of the burn. Cool the burned area with cold, running water until the pain is relieved. Let the burn dry, then protect it with a loosely applied, sterile gauze pad and bandage.
Get immediate medical treatment for the victim if the burns
Cause trouble breathing
Cover more than one body part or a large surface
Have caused possible burns to the airway (such as burns to the mouth and nose)
Affect the head, neck, hands, feet, or genitalia
Are full thickness and the victim is younger than age 5 or older than age 60
Are the result of chemicals, explosions, or electricity
FULL-THICKNESS (THIRD-DEGREE) BURNS
Full-thickness (third-degree) burns are very serious. They destroy the epidermis and the dermis. A victim who has been exposed to open flames, electricity, or chemicals may sustain full-thickness burns. The skin may be burned away and the flesh charred. If nerves are damaged, the victim may feel no pain. Such burns constitute a medical emergency. Do not try to remove any clothing, as it may be sticking to the victim’s flesh. After cooling the burn, cover the burned area with dry, sterile dressings, treat for shock, and seek immediate medical attention.
Chemical burns can be caused by exposure of the skin or eyes to substances that are strong
acids or strong bases such as model glue, drain cleaners, toilet-bowl cleaners, metal
cleaners, and battery acid. Here are steps for treating a chemical burn.
Using gloves or a piece of cloth, brush off powdered chemicals from the victim’s skin.
Remove any of the victim’s clothing with chemicals on it. Do not contaminate yourself in the process.
Immediately flood the affected area with cool, clean water. Continue flushing the wound for at least 20 minutes to remove traces of the chemical.
If the chemical got into the eyes, flush the eyes with clean water. It may be easier to have the victim lie down while flushing the eyes with water. Act as quickly as possible. Continue flushing for at least 15 minutes, or until emergency medical professionals arrive.
Cover the burns loosely with sterile dressings or gauze.
Get medical help by calling 911 or your local emergency-response number immediately. If you know the name of the product or substance that caused the burn, be sure to inform emergency workers.
The damage from a chemical burn can take hours— even days—to fully develop. For this reason, it is initially difficult to evaluate the extent of the burn.The most important first aid for a chemical burn is to dilute the exposure by continuously flushing the area with water for at least 15 to 20 minutes, or until emergency medical help arrives. Remember also that inhaling chemicals can damage your airway and lungs, too.
If electricity travels through a part of your body, you can get an electrical burn. Besides a burn, too much electricity can even stop the heart from beating correctly or damage other internal organs. Superficial and partial-thickness burns from electricity look like burns from too much heat; the skin may look charred. Full-thickness electrical burns may not leave charred skin. Instead, the skin can look leathery and white and be hard to the touch. Call 911 or the local emergency-response number if someone has an electrical burn.
If you encounter a victim of an electrical burn, shut off the power at its source, and call an ambulance immediately. Check the scene for safety, then take the following steps:
Perform rescue breathing or CPR if the victim is not breathing or moving.
Cover burns with sterile gauze pads. Cool electrical burns as for thermal burns.
Treat for shock.
BUT WHAT ABOUT SUNBURNS?
Sunburn is a common injury among people who enjoy being outdoors.
Most sunburns are first-degree burns, but prolonged exposure to the
sun can cause blistering—a second-degree burn. Repeated sunburns
over a long period of time can cause skin damage and increase the risk
of skin cancer. People with lighter skin are most at risk, although others
are not immune. Treat painful sunburn as for any heat burn or with
cool, damp or wet cloths; change the cloths frequently. Prevent further
injury by getting the person under shade. If no shade is available or you
are out on a hiking or boating trip, have the person wear a brimmed hat,
pants, and a longsleeved shirt for protection from the sun.
It is best to prevent sunburn. Whenever you are outdoors, use plenty of sunscreen with a sun protection factor (SPF) rating of at least 15. Apply sunscreen liberally about a half-hour before sunlight exposure and reapply every two hours, especially if you are sweating or have been in water. A broad-brimmed hat, long-sleeved shirt, and long pants provide even more protection.
OTHER FIRST-AID CASES
As a first-aider, you will encounter many relatively minor cases. Nevertheless, always take all injuries, illnesses, or conditions seriously. They can be signals of a more serious health threat. Abdominal pain, for example, could be among the first signals of appendicitis. A fainting spell could occur as a result of a heart attack, stroke, or internal bleeding. Many people have heath conditions such as diabetes or epilepsy. Signals of these conditions can flare up unexpectedly and may require first aid. Whenever you prepare for a group outing such as a camping or canoeing trip, find out if any participants have such conditions and have them inform group leaders of their health histories, treatment regimens, medications, and the locations of those medications.
Fainting is a brief loss of consciousness. It usually occurs because there is temporary loss of blood flow to the brain. It can be caused by getting up too quickly or standing too long, by overheating or dehydration, by emotional stress such as fright or bad news, or by severe pain. Fainting can occur suddenly, or there might first be signals such as dizziness, nausea, paleness, sweating, numbness and tingling of the hands or feet, vision blackout or whiteout, and coldness of the skin. The victim might fall to the ground. If a person begins to feel faint, have him or her sit down with the head between the knees or lie down and raise the legs about 12 inches.
Someone who has fainted should be encouraged to stay lying down until he or she awakens and feels better. Raise the feet and legs about 12 inches. Make sure the person’s breathing passage (airway) stays open. If the victim begins to vomit while lying down, turn the person onto one side and keep the airway clear. Support the head with a pillow or let the victim rest it on one arm. Loosen clothing around the neck. Wipe the victim’s forehead with a cool, wet cloth. If the person is alert enough and might be dehydrated, give fluids to drink. If the person does not awaken within two minutes, or fully recover with a few minutes, get medical help.
Hyperventilation happens when you are breathing faster and deeper than your body needs. Involuntary (or unintentional) hyperventilation may be caused by severe pain, infection, severe bleeding, heart attack, cold water immersion, diabetic coma, poisoning, or conditions such as anxiety attacks. The victim can feel dizzy, faint, and numbness, tingling, and cramping in the fingers and toes. Involuntary hyperventilation usually requires immediate medical attention. Voluntary (or deliberate) hyperventilation is unhealthy and can be dangerous, especially if it is followed by breath holding. A person who does this can pass out or faint from lack of oxygen before he feels the need to breathe. If this occurs while a person is underwater, the result can be drowning. Be alert to abnormal breathing patterns in individuals.
LOSS OF CONSCIOUSNESS
A loss of consciousness for more than two minutes is a serious medical condition. An unconscious person might have been hit in the head or had a heart attack or stroke. Diabetics can lose consciousness from either very high or very low blood sugar. Look for an emergency medical ID bracelet or necklace or an information card that identifies health problems such as diabetes. Follow the instructions on the card exactly. Whenever a person is unconscious for more than a minute or two, call 911 or your local emergency-response number for medical assistance. Check to see if the person is breathing and for other signs of life. Begin CPR if appropriate. If there has been an accident, protect the victim’s head and neck from movement.
If the unconscious person has not been involved in an accident, look around the scene for evidence of poisoning, drug use, or other possible causes for the loss of consciousness. If you suspect poison or drugs were involved, take the container or suspected poison to the emergency room with the victim. If the victim recovers before medical personnel arrive, he or she should seek medical advice as soon as possible. Any loss of consciousness after a head injury, even if only for a short time, requires immediate evaluation by a health-care professional.
A seizure is a change in awareness or behavior that is caused by abnormal electrical activity in the brain. In adults and children over age 6, seizures are usually due to epilepsy, a disorder of the brain. A seizure could be a signal of a serious medical problem. Seizures can occur in a person who is suffering from a head injury, brain tumor, stroke, poisoning,
electrical shock, heatstroke, infection, a high fever (usually in children), low blood sugar, or low
Epilepsy may be the cause of a seizure. There are several common forms of epilepsy. I